Stardust with 3D tracked camera
Hi. I have tracked some footage, and created a null with position -6408.3, 19676.8, 30883.1 so it sits on the footage.
The tracked camera shows the null is correctly positioned through the sequence.
I have added a simple Stardust emitter & particle set up.
I have tried changing the origin of the emitter to the XYZ values above, & I have tried a transform node also with those values (returning emitter origin back to 0). Nothing works. How do I set the Stardust effect up in this situation?