Support ForumCategory: Questionshow-to-make-kinematic-colliders-invisible
Scott VanArsdale asked 8 months ago

Is there a way to hide a custom model layer from rendering, but still have that model affect the physics engine as a kinematic collider?¬† I’m currently trying to make a custom collide object invisible, but once I add a material node to make it transparent or turn the visibility of the model off the physics wont interact with that model anymore.

1 Answers
admin Staff answered 8 months ago

Hi, You can make its material transparent or hide(disable) that model after you freeze your physics animation,  please see the Maze physics sample for use of transparent / invisible material.

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