how-to-make-kinematic-colliders-invisible

Support ForumCategory: Questionshow-to-make-kinematic-colliders-invisible
Scott VanArsdale asked 4 weeks ago

Is there a way to hide a custom model layer from rendering, but still have that model affect the physics engine as a kinematic collider?¬† I’m currently trying to make a custom collide object invisible, but once I add a material node to make it transparent or turn the visibility of the model off the physics wont interact with that model anymore.

1 Answers
admin Staff answered 4 weeks ago

Hi, You can make its material transparent or hide(disable) that model after you freeze your physics animation,  please see the Maze physics sample for use of transparent / invisible material.

Your Answer

20 + 4 =

Error: Please enter a valid email address

Error: Invalid email

Error: Please enter your first name

Error: Please enter your last name

Error: Please enter a username

Error: Please enter a password

Error: Please confirm your password

Error: Password and password confirmation do not match