Emit Obj Sequence at the start of the sequence animation
I’ve got an emitter point, its origin is controlled by a wiggly null. My partciles are settings to a model. This model is loaded an obj sequence with material. The setting is OK.
But each time a particle is emitted, the obj sequence plays at the time of the composition and not at the begining of the OBJ sequence animation : how do I set up this?
Hi, you can do so using the physical particles as they have cache, and each particle will store its birth position, this may be much more intensive to compute, and this is why this option wasn’t added to the basic particles as a default, it is on our to-do to add this option. Aharon