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Stardust New Version

July 11, 2018

Stardust early adopters version 1.2.0 is available now for MacOS. Windows version will be available on July 25th. it is another Free update to all current customers.

 

Introducing an awesome new toolset – Physics Simulation. Particles and Models can now interact, collide and affect each other while being affected by forces, allowing for the creation of stunning animation with ease.

Combined with the already extensive toolbox for particle animation and 3D render engine, this is the next level of particle generation tools, enabling creations never before possible inside Adobe After Effects.

 

With Stardust, 2D and 3D Particles can be emitted from many emitter types such as Sphere, Spline , 3D Model , Path , Text , Grid , then manipulated using fields and space deformers or multiplied using the Replica node, giving enormous flexibility for creating any awesome effects.

 

 

 

Main New Features :

 

  • Physical Particles – Make particles and 3D models collide and interact with each other.
  • Physical Forces – Affect particles in new ways, now possible due to the physical simulation.
  • Live Update – Turn on Auto Cache to see the current physical simulation state upon any change.

Node Workflow – The physical simulation workflow is completely integrated into After effects so simulation elements can be linked to existing composition layers and lights, and the actual result can be viewed directly in the composition while adjusting the animation.

In Depth:

  • Create Dynamic and Kinematic particles, to interart and collide with each other.
  • Apply physical forces, Directional, Spherical,Noise and Path.
  • Auto Cache – Automatically update the physical simulation cache on every change in the setup.
  • Flow noise – Create stunning graphics by applying Flow noise to physical particles.
  • Particles collisions – choose between dynamic to collide with all objects, or just with kinematic, such as walls and floors.
  • Physical Presets – complex and stunning animation setups, ready for use in a click.
  • Quality – Easily choose between faster to more precise  simulations.

 

Learn more and download a Free trial at : superluminal.tv

 

replica maze 2_1

Stardust New Version

July 6, 2018

We are thrilled to unveil a preview for the next version of Stardust, a modular 3d particle system for Adobe After Effects. Introducing an awesome new toolset – Physics Simulation. Particles and Models can now interact, collide and affect each other while being affected by forces, allowing for the creation of stunning animation with ease.

Combined with the already extensive toolbox for particle animation and 3D render engine, this is the next level of particle generation tools, enabling creations never before possible inside Adobe After Effects.

The new version will be available next week, and will be another Free update to all current customers.

 

With Stardust, 2D and 3D Particles can be emitted from many emitter types such as Sphere, Spline , 3D Model , Path , Text , Grid , then manipulated using fields and space deformers or multiplied using the Replica node, giving enormous flexibility for creating any awesome effects.

 

 

 

 

Main New Features :

 

Physical Particles – Make particles and 3D models collide and interact with each other.

 

Live Update – Turn on Auto Cache to see the current physical simulation state upon any change.

 

Node Workflow – The physical simulation workflow is completely integrated into After effects so simulation elements can be linked to existing composition layers and lights, and the actual result can be viewed directly in the composition while adjusting the animation.

 

Download a Free trial at : superluminal.tv

bolts2 chess wall

 

 

3D Landscape Tutorial

June 21, 2018

Roland Hartmann of graphicinmotion.com shows how to create a low poly 3D landscape using Stardust.

This tutorial covers many features such as adding 3D Models to your scene, using the Model Deform Node, casting shadows on objects and more.

Stardust is a Modular 3D particle system for Adobe After Effects

Stardust New Version

April 26, 2018

A new version of Stardust – a modular particle system for Adobe After Effects, has been released.

3D models can now cast shadows on other models. Additive render mode for 3D models. Environment lighting can be affected by the lights and shadows in the scene.

Simplified work with 3D models, click and drag a Model Node to add a 3D model to your comp in seconds. With a click of a button create a controlling 3D Null, automatically attached to a model.

Easily create video walls with multiple source videos using the new ‘Layer set’ in the Source Node.

 

All this adds to the already powerful particle system that ranges from the simplest 2D setups to complex particles systems that combines 2D and 3D particles in one tool, in a shared 3D space.

This is a free update to all current customers

New Features:

  • New features to the 3D render engine, Shadows , Additive 3D Models, Environment shading, and more.
  • Simplified work with 3D models, add a 3D model to your comp in seconds.
  • Workflow improvements, Multiple video sources, new graph modes.
  • More control over particles with Orient over path and more.

 

In Depth:

  • 3D Shadow to models
  • Additive transparent Materials
  • New Graph mode – Hold
  • Easily create video walls with Multiple source videos using the new ‘Layer set’ in the source node
  • Environment shadows  – lights affect the Image Based lighting environment
  • Presets can save and load render settings such as environment and motion blur.
  • Model workflow simplified, just add a model node to add a single instance.
  • Model animation simplified, create and parent a model to a 3D null in one click.
  • Motion node – added the option to Orient to path.
  • Presets – save tags and render settings.
  • Misc Bug fixes.

Waves

screens

Gear_002

 

Stardust Tutorial

April 25, 2018

friedpixels aka James Ramirez covers some workflow basics on how to use Stardust in After Effects to create user interfaces.

Author Notes

In this video we take a look at creating UI animations inside of After Effects with Stardust. Covering the basics from workflows that i’ve used in production and in experiments. From start to finish we take a look at the finished product and go step by step.

 

Stardust – New Version

February 8, 2018

A new version of Stardust – a modular particle system for adobe after effects, has been released.

Stardust’s already innovative user interface has been boosted with some new workflow tools. Nodes can now be arranged in groups , Panel effect can be hidden to minimize clutter, and all that can be controlled by easy to access switches.

3D object can now be manipulated using deformers ranging from a simple bend and twist to creating terrains.

Extrusion of masks and texts was reworked to be cleaner and faster.

Presets can now be searched using any keyword or phrase as well as browsed.

All this adds to the already powerful particle system that ranges from the simplest 2D setups to complex particles systems that combines 2D and 3D particles in one tool, in a shared 3D space.

This is a free update to all current customers

 

 

 

 

New Features :

 

  • Deform Node – Deform 3D Models, Apply Turbulence Noise, Bend, Twist, Stretch, Displacement Maps to 3D models.
  • Group Node – Collect nodes on the panel in groups.
  • Smart Shy – Hide nodes in the Effect Control Window to reduce clutter, and have them automatically show when clicked on in the panel.
  • Switches – Fast access for Shy, Solo, Locate, Helpers and more.
  • Searchable Presets – Easily find a complete setup, or a starting point.
  • Text and Mask Extrude – Faster and Better Extrude, with new presets to start from.
  • Stardust Studio Cam – A special camera to examine a single 3D model, for easier texturing and deforming.
  • New Presets – Fireworks, Extrude Text and more.

 

Noise Deform Clean
Maps Deform CleanPresetsSwitches Groups

 

 

In Depth :

  • Deform Node – 3D models
    • Turbulence
    • Bend , Twist, Stretch
    • Sphere
    • Maps
  • Switches – Toggle the buttons on the effects, or from the new Contextual menu (right click) on the panel
    • Visibility – Enable or disable nodes
    • Solo – Enable only solo nodes
    • Shy – Hide Effects from the Effect Control Window, and automatically show when selected on the panel
    • Helpers – Render Stardust Helpers for specific nodes
    • Locate – Locate the Node on the panel
    • Master Switches – Switches on main effect control overall solo, shy and helpers behavior. Additional motion blur switch for quick access
  • Presets Search – Search the Stardust preset library using any keyword or phrase for quick access.
  • Group Node – Collapse and uncollapse the groups in the panel to reduce clutter or expose content.
  • Bevel – Faster and Better 3D Text and Mask Extrude
  • Lock / Unlock Stardust panel to show the selected Stardust Layer
  • Random Texture on 3D particles – Apply a random texture per 3D model.
  • Sphere UV texture mapping
  • OBJ Emitter – New options to Loop, Delay, Flip and more.
  • Maps – New option to offset the map.
  • Bug Fixes

 

Fire And Smoke Tutorial

January 11, 2018

Lendon Bracewell from Visionary Fire shows how to create Fire And Smoke using Stardust Mask Emitter, Turbulence and Force nodes.

You Can Download The Project File From The Tutorials Page

Stardust is a Modular 3D particle system for Adobe After Effects

 

 

3D Models Tutorial

December 10, 2017

Roland Hartmann of graphicinmotion.com shows how to create and use 3D model particles using Stardust.

This tutorial covers many features such as using the new Model and Material nodes , Importing OBJ and MTL files, Applying materials, Adding Environment, Ambient Occlusion and more.

Stardust is a Modular 3D particle system for Adobe After Effects

Happy Holidays Tutorial

November 4, 2017

Roland Hartmann of graphicinmotion.com shows how to create and use 3D particles using Stardust.
This tutorial covers many features such as using the new Model and Material nodes , Creating Primitives, Extruding Masks, Adding Environment, Ambient Occlusion and more.

Stardust is a Modular 3D particle system for Adobe After Effects

Download Tutorial Project

Stardust – New Version Available Now

October 31, 2017

A new version of Stardust is available now to download.

An early adopters version for MacOS and Windows is available now.

The new version offering some extremely powerful and exciting new tools.

It is a free update to all current customers.

 

New Stardust Tutorial Coming Soon

 

happy_holiday_tutorial

Stardust is a Modular 3D particle system for After Effects. It has an easy to use node based user interface and ships with a host of presets to create stunning effects.

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