
Modular Particle System
Stardust is a Modular 3D particle system for After Effects. It has an easy to use node based user interface and ships with a host of presets to create stunning effects.
Stardust is a Modular 3D particle system for After Effects. It has an easy to use node based user interface and ships with a host of presets to create stunning effects.
Modular 3D particle system now with Expanded 3D rendering capabilities, Model Library, 3D path Deform and more.
For currently enrolled student or faculty at a credited institution
Particles and Models can interact, collide and affect each other while being affected by forces, allowing for the creation of stunning animation with ease
Particles and Models can interact, collide and affect each other while being affected by forces, allowing for the creation of stunning animation with ease
Take your particles to a whole new dimension. Render 3D models from OBJ Files, Primitives and Extruded shapes as particles, add some Image Based Lighting, Ambient Occlusion and you got super awesomeness.
Take your particles to a whole new dimension. Render 3D models from OBJ Files, Primitives and Extruded shapes as particles, add some Image Based Lighting, Ambient Occlusion and you got super awesomeness.
Nearly 200 textured 3D models loaded with a single click. Swiftly build designs for your projects with models from Sports, Music, Generic FUI, Technology, Biology and more.
Nearly 200 textured 3D models loaded with a single click. Swiftly build designs for your projects with models from Sports, Music, Generic FUI, Technology, Biology and more.
Features
Modular 3D particle system for After Effects.
One Tool, Single 3D space.
One click smart presets.
Replica, a unique effect, that replicates the particles in various ways.
Countless particle effects.
Emitters, Particles, Replica, Forces, 3D Models, Text & Mask, Maps.
3D models from OBJ files, Primitives, and Extruded shapes as particle instances.
Image Based Lighting, Ambient Occlusion, Physical Materials.
Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black Hole.
Splines, animate-able, both as paths and emitters.
Containers,enclose particles in sphere, box or a 3D model.
GPU powered.
Features
Modular 3D particle system for After Effects.
One Tool, Single 3D space.
One click smart presets.
Replica, a unique effect, that replicates the particles in various ways.
Countless particle effects.
Emitters, Particles, Replica, Forces, 3D Models, Text & Mask, Maps.
3D models from OBJ files, Primitives, and Extruded shapes as particle instances.
Image Based Lighting, Ambient Occlusion, Physical Materials.
Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black Hole.
Splines, animate-able, both as paths and emitters.
Containers,enclose particles in sphere, box or a 3D model.
GPU powered.
One Tool, a single 3D space, on one layer with endless possibilities. It is a full featured particle system with forces, fields, motion blur, DOF and much more.
One Tool, a single 3D space, on one layer with endless possibilities. It is a full featured particle system with forces, fields, motion blur, DOF and much more.
A Breakthrough easy to use node based interface. Start with a preset or create your own nodes. Many emitters, particles and forces can be added, and have them all work in a single 3D space on one layer.
A Breakthrough easy to use node based interface. Start with a preset or create your own nodes. Many emitters, particles and forces can be added, and have them all work in a single 3D space on one layer.
Create beautiful motion graphics by replicating particles in many ways. With Replica you can create unique looking designs, ranging from organic through technology and more.
Create beautiful motion graphics by replicating particles in many ways. With Replica you can create unique looking designs, ranging from organic through technology and more.
Sphere, box, 3d models, displacement maps and more are used to push, pull, enclose, color and move particles around. Black hole nodes can be used to attract the particles over time.
Sphere, box, 3d models, displacement maps and more are used to push, pull, enclose, color and move particles around. Black hole nodes can be used to attract the particles over time.
Load an entire setup, node, or a single param. With a single click you can load stunning presets, and there are loads of them.
Load an entire setup, node, or a single param. With a single click you can load stunning presets, and there are loads of them.
Particles can be emitted along a 3D model’s vertices or from its volume.
Particles can be emitted along a 3D model’s vertices or from its volume.
Whether it’s a box or a sphere grid, with the unique easy-to-use modular workflow these are just starting points for endless paths. These grids can be manipulated in many ways to create arresting looks.
Whether it’s a box or a sphere grid, with the unique easy-to-use modular workflow these are just starting points for endless paths. These grids can be manipulated in many ways to create arresting looks.
From particle emitting splines through 3D lines, these unique animate-able 3D splines, defined using After effects lights, create a multitude of stunning effects.
From particle emitting splines through 3D lines, these unique animate-able 3D splines, defined using After effects lights, create a multitude of stunning effects.
Particles can be emitted from live text and masks, either from the volume or the edges. Paths can then be trimmed, offset and controlled using many more properties. Create never seen before effects.
Particles can be emitted from live text and masks, either from the volume or the edges. Paths can then be trimmed, offset and controlled using many more properties. Create never seen before effects.